Task 6: Game models for protocols
Objectives
The main goal is to develop a model of protocols using the theory of multiparty games with incomplete and uncertain inform ation. Games with cooperating players will serve as tools for validating protocols for client-server database systems, more complicated scenarios of games with hostile players, uncertainty and infinite state spaces will be used for analysing cryptographic protocols.
Material
- presentation of Task 6 (by Damian Niwinski and Jerzy Tyszkiewicz) in Edinburgh. [materials]
- Discussions on the above (to follow).
Literature
[1] |
M. Jurdzinski, Deciding the winner in parity games is in
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[2] |
M. Jurdzinski, Small progress measures for solving parity
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vol. 1770 of Lecture Notes in Computer Science, pp. 290-301,
Springer-Verlag, 2000. [ BibTeX ] |
[3] |
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[4] |
W. Thomas, On the synthesis of strategies in infinite
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[5] |
J. Vöge and M. Jurdzinski, A discrete strategy improvement algorithm for solving parity
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[6] |
W. Zielonka, Infinite games on finitely coloured graphs with
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