
cmake_minimum_required ( VERSION 3.5 )

set ( PROJECT_NAME app2h )

project ( ${PROJECT_NAME} LANGUAGES C )

set ( UTIL ../utilities )
include( ${UTIL}/Utils.cmake )

set ( GLHEADERS ${UTIL}/openglheader.h ${UTIL}/util-debug.h
      ../GL/glad.h ../GL/khrplatform.h
      ${UTIL}/bezpatches.h ${UTIL}/teapot.h ${UTIL}/sproduct.h
      ${UTIL}/linkage.h )
set ( APP2H_SOURCES ${UTIL}/glad.c ${UTIL}/utilities.c ${UTIL}/timer.c
      ${UTIL}/bezpatches.c ${UTIL}/teapot.c ${UTIL}/sproduct.c
      ${UTIL}/linkage.c
      trans.c lights.c texture.c mirror.c app2hklinkage.c
      app2hproc.c app2h.c )
set ( APP2H_HEADERS ${GLHEADERS} ${UTIL}/utilities.h
      trans.h lights.h texture.h app2hproc.h app2hstruct.h app2h.h )

add_executable ( ${PROJECT_NAME} ${APP2H_SOURCES} ${APP2H_HEADERS} )

AddGLFWLibs ( ${PROJECT_NAME} )
SetOutputDir ( ${PROJECT_NAME} )

